[code lang="java"]
// Create empty bitmap
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
// Create canvas to draw drawable
Canvas canvas = new Canvas(bitmap);
// Set bounds
d.setBounds(0, 0, 48, 48);
// Draw drawable to canvas
d.draw(canvas);
// Save canvas
canvas.save();
[/code]